Chapter Index
    Cover of Rhythm of War (9781429952040)
    Fantasy

    Rhythm of War (9781429952040)

    by Sanderson, Brandon
    “Rhythm of War” is the fourth installment in Brandon Sanderson’s epic fantasy series, The Stormlight Archive. Set on the planet Roshar, the novel continues the conflict between Dalinar Kholin’s coalition of Knights Radiant and the forces of Odium, a malevolent god seeking dominion. The story delves deeper into the psychological and emotional struggles of key characters, including Kaladin, Shallan, and Navani, as they grapple with war, trauma, and the mysteries of ancient magics. Themes of resilience, identity, and the cost of power are explored amidst intricate world-building and high-stakes battles. The book expands the Cosmere universe, revealing new layers of lore and setting the stage for future confrontations.

    Wit, also known as Hoid, strolls through Elhokar’s aban­doned palace on the Shat­tered Plains, per­form­ing coin tricks and mus­ing on the art of sto­ry­telling. He com­pares sto­ry­telling to decep­tion, empha­siz­ing the impor­tance of mak­ing the audi­ence believe in expe­ri­ences they’ve nev­er had. Through sleight of hand, he demon­strates how illu­sions rely on mis­di­rec­tion, much like a fight in an alley. His com­pan­ion, Design, cri­tiques his meth­ods, sug­gest­ing he use Light­weav­ing for more impres­sive effects, but Wit argues that the charm lies in the audience’s will­ing par­tic­i­pa­tion in the illu­sion, even when they know it’s fake.

    The chap­ter delves into Wit’s phi­los­o­phy of per­for­mance, where he asserts that the mag­ic of sto­ry­telling comes from the audience’s active belief. He explains that when peo­ple know­ing­ly engage with a lie, the expe­ri­ence becomes more mem­o­rable because they feel com­plic­it in the illu­sion. Design strug­gles to grasp his rea­son­ing, dis­miss­ing it as non­sen­si­cal, but Wit remains stead­fast in his approach. Their ban­ter high­lights his play­ful yet pro­found per­spec­tive on art and decep­tion, as well as his pref­er­ence for tra­di­tion­al tricks over mag­i­cal short­cuts.

    The tone shifts as Wit sens­es the pres­ence of Odi­um, the malev­o­lent god he’s been avoid­ing. He delib­er­ate­ly makes him­self vis­i­ble, antic­i­pat­ing their con­fronta­tion. When Odi­um appears, Wit greets him with sar­casm, mock­ing his intel­li­gence and reveal­ing his aware­ness of Odium’s manip­u­la­tions of a con­tract with Dali­nar. Their exchange is laced with ten­sion, as Odi­um threat­ens eter­nal vengeance, while Wit responds with his char­ac­ter­is­tic wit, unshak­en by the god’s hos­til­i­ty.

    The chap­ter ends with Odi­um prob­ing Wit for advice on choos­ing a cham­pi­on, hint­ing at deep­er strate­gic games at play. Wit’s eva­sion and Odium’s frus­tra­tion under­score the high-stakes con­flict between them. The encounter leaves read­ers with a sense of impend­ing dan­ger, as Wit’s clev­er­ness is pit­ted against Odium’s wrath, set­ting the stage for future con­fronta­tions in the series. The epi­logue mas­ter­ful­ly blends humor, phi­los­o­phy, and ten­sion, encap­su­lat­ing Wit’s role as both enter­tain­er and key play­er in the larg­er nar­ra­tive.

    FAQs

    • 1. How does Wit compare storytelling to fighting in an alley, and what does this reveal about his philosophy of deception?

      Answer:
      Wit draws a direct parallel between storytelling and alley fighting by emphasizing the importance of misdirection in both. He states that effective storytelling, like combat, relies on “dirty tricks” such as diverting attention (“Get someone looking the wrong direction”) and exploiting expectations (“hit them where they aren’t prepared”). This reveals his belief that deception is an art form requiring audience participation—the illusion works best when the audience knowingly suspends disbelief. The comparison underscores his view that storytelling is an active, strategic manipulation of perception rather than passive entertainment (Chapter: “Dirty Tricks”).

      2. Why does Wit argue that non-magical illusions are superior to Lightweaving, despite the latter’s realism?

      Answer:
      Wit contends that manual sleight-of-hand (e.g., palming coins) creates a more meaningful experience because the audience consciously chooses to engage with the deception. He explains that when people know a trick is fake, their “willing energy vibrates in tune” with the performer, creating shared investment in the illusion. By contrast, Lightweaving’s perfection removes this collaborative dynamic—the audience assumes magic explains everything, making the experience passive. Wit values the “real” lie because it lingers in the mind as a puzzle, fostering deeper connection and wonder (Chapter: “Dirty Tricks”).

      3. Analyze the significance of Wit’s interaction with Odium. How does it reflect their broader conflict and Wit’s role in the narrative?

      Answer:
      The confrontation highlights Wit’s role as a trickster undermining Odium’s grand designs. Odium’s frustration (“I hate you”) and Wit’s deliberate nonsense (“Sense, Odium…”) showcase their ideological clash: Odium relies on raw power and vengeance, while Wit weaponizes wit and contractual loopholes. Wit’s revelation that Odium “adjusted the contract” but was outmaneuvered by Dalinar underscores his function as a behind-the-scenes strategist. Their exchange also foreshadows future conflict, as Odium vows eternal vengeance, positioning Wit as a persistent thorn in his plans (Chapter: “Dirty Tricks”).

      4. How does Design serve as a foil to Wit’s philosophy of performance? What thematic purpose does their debate serve?

      Answer:
      Design’s literal-minded critiques (“Use spheres”; “it’s stupid”) contrast with Wit’s abstract appreciation for artifice. She represents utilitarian efficiency, arguing that magic makes illusions easier, while Wit champions the artistry of manual deception. Their debate reinforces the chapter’s theme: the value of human connection in creativity. Design’s inability to grasp why “worse” illusions are “better” underscores Wit’s point—the beauty lies in the shared act of believing, not the technical perfection (Chapter: “Dirty Tricks”).

      5. What might the corrupted windspren symbolize, and how do they relate to the chapter’s exploration of deception?

      Answer:
      The windspren—nearly invisible but trailing “red light”—symbolize hidden corruption and the spread of Odium’s influence. Their presence parallels Wit’s discussion of deception: just as he manipulates perception openly, Odium’s corruption works subtly (“expanding her influence”). Wit’s mixed curiosity and horror at their existence reflect the duality of deception—it can be playful (his tricks) or dangerous (Odium’s schemes). The spren’s betrayal (following Design) further emphasizes that appearances are unreliable, reinforcing the chapter’s core theme (Chapter: “Dirty Tricks”).

    Quotes

    • 1. “Storytelling is essentially about cheating.”

      This opening statement by Wit encapsulates the chapter’s central metaphor comparing narrative craft to sleight-of-hand. It introduces the theme that effective storytelling, like magic tricks, relies on strategic misdirection and audience participation.

      2. “Make them feel the pain you have not felt, make them see the sights you have not seen, and make them know the truths that you have made up.”

      Wit’s elaboration on storytelling’s power highlights the paradoxical authenticity of fiction. This quote represents the chapter’s exploration of how artificial constructs can create genuine emotional experiences when audiences willingly suspend disbelief.

      3. “When you and the audience both start a performance knowing that a lie is going to be presented, their willing energy vibrates in tune with yours.”

      This insight reveals the chapter’s philosophical core about the collaborative nature of art. Wit argues that the magic of performance lies in the conscious complicity between creator and audience, making this artificial exchange more meaningful than “real” magic.

      4. “I shall have my vengeance. Even if it takes an eternity, Cephandrius, I will destroy you.”

      Odium’s threat to Wit provides the chapter’s dramatic climax and foreshadows future conflicts. This quote showcases the Shard’s relentless nature while revealing Wit’s ancient name (Cephandrius), hinting at their long-standing enmity.

    Quotes

    1. “Storytelling is essentially about cheating.”

    This opening statement by Wit encapsulates the chapter’s central metaphor comparing narrative craft to sleight-of-hand. It introduces the theme that effective storytelling, like magic tricks, relies on strategic misdirection and audience participation.

    2. “Make them feel the pain you have not felt, make them see the sights you have not seen, and make them know the truths that you have made up.”

    Wit’s elaboration on storytelling’s power highlights the paradoxical authenticity of fiction. This quote represents the chapter’s exploration of how artificial constructs can create genuine emotional experiences when audiences willingly suspend disbelief.

    3. “When you and the audience both start a performance knowing that a lie is going to be presented, their willing energy vibrates in tune with yours.”

    This insight reveals the chapter’s philosophical core about the collaborative nature of art. Wit argues that the magic of performance lies in the conscious complicity between creator and audience, making this artificial exchange more meaningful than “real” magic.

    4. “I shall have my vengeance. Even if it takes an eternity, Cephandrius, I will destroy you.”

    Odium’s threat to Wit provides the chapter’s dramatic climax and foreshadows future conflicts. This quote showcases the Shard’s relentless nature while revealing Wit’s ancient name (Cephandrius), hinting at their long-standing enmity.

    FAQs

    1. How does Wit compare storytelling to fighting in an alley, and what does this reveal about his philosophy of deception?

    Answer:
    Wit draws a direct parallel between storytelling and alley fighting by emphasizing the importance of misdirection in both. He states that effective storytelling, like combat, relies on “dirty tricks” such as diverting attention (“Get someone looking the wrong direction”) and exploiting expectations (“hit them where they aren’t prepared”). This reveals his belief that deception is an art form requiring audience participation—the illusion works best when the audience knowingly suspends disbelief. The comparison underscores his view that storytelling is an active, strategic manipulation of perception rather than passive entertainment (Chapter: “Dirty Tricks”).

    2. Why does Wit argue that non-magical illusions are superior to Lightweaving, despite the latter’s realism?

    Answer:
    Wit contends that manual sleight-of-hand (e.g., palming coins) creates a more meaningful experience because the audience consciously chooses to engage with the deception. He explains that when people know a trick is fake, their “willing energy vibrates in tune” with the performer, creating shared investment in the illusion. By contrast, Lightweaving’s perfection removes this collaborative dynamic—the audience assumes magic explains everything, making the experience passive. Wit values the “real” lie because it lingers in the mind as a puzzle, fostering deeper connection and wonder (Chapter: “Dirty Tricks”).

    3. Analyze the significance of Wit’s interaction with Odium. How does it reflect their broader conflict and Wit’s role in the narrative?

    Answer:
    The confrontation highlights Wit’s role as a trickster undermining Odium’s grand designs. Odium’s frustration (“I hate you”) and Wit’s deliberate nonsense (“Sense, Odium…”) showcase their ideological clash: Odium relies on raw power and vengeance, while Wit weaponizes wit and contractual loopholes. Wit’s revelation that Odium “adjusted the contract” but was outmaneuvered by Dalinar underscores his function as a behind-the-scenes strategist. Their exchange also foreshadows future conflict, as Odium vows eternal vengeance, positioning Wit as a persistent thorn in his plans (Chapter: “Dirty Tricks”).

    4. How does Design serve as a foil to Wit’s philosophy of performance? What thematic purpose does their debate serve?

    Answer:
    Design’s literal-minded critiques (“Use spheres”; “it’s stupid”) contrast with Wit’s abstract appreciation for artifice. She represents utilitarian efficiency, arguing that magic makes illusions easier, while Wit champions the artistry of manual deception. Their debate reinforces the chapter’s theme: the value of human connection in creativity. Design’s inability to grasp why “worse” illusions are “better” underscores Wit’s point—the beauty lies in the shared act of believing, not the technical perfection (Chapter: “Dirty Tricks”).

    5. What might the corrupted windspren symbolize, and how do they relate to the chapter’s exploration of deception?

    Answer:
    The windspren—nearly invisible but trailing “red light”—symbolize hidden corruption and the spread of Odium’s influence. Their presence parallels Wit’s discussion of deception: just as he manipulates perception openly, Odium’s corruption works subtly (“expanding her influence”). Wit’s mixed curiosity and horror at their existence reflect the duality of deception—it can be playful (his tricks) or dangerous (Odium’s schemes). The spren’s betrayal (following Design) further emphasizes that appearances are unreliable, reinforcing the chapter’s core theme (Chapter: “Dirty Tricks”).

    Note