
A Darker Shade of Magic
Chapter 31: Festival & Fire II
by Schwab, V. E.Aldus Fletcher is a disreputable pawnshop owner in Red London, known for dealing in illicit goods. His shop, nestled in a shady alley by the docks, caters to both sailors and locals seeking to trade forbidden items. While he maintains a facade of legitimacy with ordinary wares, his true business thrives on rare and risky transactions. A scrying board in his shop displays announcements, including the prince’s birthday celebrations, adding a layer of contrast between the city’s festivities and Fletcher’s underworld dealings.
A nervous boy enters Fletcher’s shop, seemingly unsure of his purpose. Fletcher, accustomed to clients with clear intentions, grows suspicious but allows the boy to linger. The youth’s attention is drawn to Fletcher’s scarred arms, particularly the broken magical limiters around his wrists—a punishment for violating the golden rule of magic. Fletcher reveals his past defiance and the lengths he went to break his binds, though he maintains a low profile to avoid royal scrutiny. The boy, intimidated, flees without making a purchase.
Fletcher reflects on his grudge against Kell, an Antari who once bested him in a high-stakes game of Sanct. The game, blending strategy and deception, ended with Kell using an enchanted card to claim victory, leaving Fletcher humiliated. As a token of the debt, Fletcher keeps a white rook chess piece from Kell’s set, a reminder of the unresolved rivalry. The memory fuels Fletcher’s resentment, highlighting his cunning and thirst for retribution.
The chapter closes with another customer entering the shop, shifting Fletcher’s focus back to business. His exchange with the newcomer mirrors the opening scene, reinforcing the cyclical nature of his trade. The rook in his pocket symbolizes unfinished business, while the shop remains a hub for shadowy dealings, blending personal vendettas with the allure of forbidden goods. Fletcher’s world is one of calculated risk, where power and deception intertwine.
FAQs
1. What is the significance of Aldus Fletcher’s “limiters,” and what do they reveal about his past?
Answer:
Fletcher’s limiters are scarred markings around his wrists, originally placed as punishment for violating the golden rule of magic: “Thou shalt not use thy power to control another.” These bindings were meant to restrict his magical abilities, serving as both a physical and magical tourniquet. However, Fletcher’s limiters are broken, indicating he went to extreme lengths to regain his power—trading “blood and soul and years of life.” This reveals his defiance of authority, his resilience, and his willingness to break rules for personal freedom. The broken limiters also hint at his dangerous reputation and the lengths he’ll go to maintain his autonomy, even while hiding his regained power from the royal guard.2. How does the chapter establish Fletcher’s pawnshop as a hub for illicit activity while maintaining a façade of legitimacy?
Answer:
Fletcher’s shop caters primarily to those seeking “risk and rarity”—items that shouldn’t be owned—but he also stocks mundane objects like “smoking pipes and instruments” to create a veneer of respectability. This duality allows him to evade suspicion during royal inspections. The chapter emphasizes that his true trade thrives in secrecy, with clients who “came with a purpose” rather than browsing. Additionally, Fletcher’s warded shop and his interactions (like challenging the nervous boy) reinforce its dangerous reputation. His ability to balance illicit dealings with a plausible front highlights his cunning and adaptability in Red London’s underworld.3. Analyze the symbolic meaning of the white rook chess piece and its connection to Fletcher’s conflict with Kell.
Answer:
The white rook represents both a debt and Fletcher’s lingering resentment toward Kell, who cheated him in a game of Sanct. The rook, originally Kell’s, became part of a high-stakes pot filled with rare magic items. Kell’s use of an enchanted card to win—turning Fletcher’s saint card into a servant—humiliated Fletcher, who views the rook as a taunting reminder of his loss. The piece symbolizes Fletcher’s pride, his grudges, and the unresolved tension between the two characters. Its presence on the counter suggests Fletcher’s desire for payback, foreshadowing future confrontation.4. How does the chapter use the scrying board and its announcements to contrast Fletcher’s world with the royal festivities?
Answer:
The scrying board displays Prince Rhy’s birthday celebrations—a cheerful, public event—while Fletcher’s shop operates in “darker corners” where magic and crime intersect. The board’s polished, official messages (like the king and queen’s invitation) starkly oppose Fletcher’s illicit trade, emphasizing the divide between Red London’s lawful and underworld spheres. The prince’s smiling image, juxtaposed with Fletcher’s scarred arms and broken limiters, further highlights this duality: one world celebrates power and privilege, while the other survives through subterfuge. The board’s cyclical announcements also mirror Fletcher’s repetitive, transactional interactions with customers.5. What does Fletcher’s interaction with the boy reveal about his character and his approach to power?
Answer:
Fletcher’s cold amusement at the boy’s nervous curiosity (“he could use a little entertainment”) shows his predatory nature—he enjoys intimidating others. His willingness to display his broken limiters demonstrates both pride in his defiance and a calculated risk, as he relies on fear to maintain control. However, his final dismissal (“Time for looking’s over”) reveals impatience with those who waste his time. The interaction underscores Fletcher’s transactional worldview: power is either useful (like buyers/sellers) or irrelevant (like lookers). His blend of menace and restraint reflects his survival strategy in a dangerous world.
Quotes
1. “Aldus Fletcher was not an honest man.”
This opening line immediately establishes Fletcher’s character as a morally ambiguous figure, setting the tone for the chapter and introducing the central figure of this section. It encapsulates the shady nature of his pawnshop dealings.
2. “Fletcher’s skin was a map of his life. And a hard-lived life at that.”
This vivid description reveals Fletcher’s backstory through physical markings, hinting at a troubled past while maintaining an air of mystery. It suggests depth to his character beyond his current criminal dealings.
3. “The markings were a punishment, given only to those who defied the golden rule of magic. ‘Thou shalt not use thy power to control another,’ he recited, flashing a cold and crooked grin.”
This quote introduces important world-building about magic’s limitations and consequences in this universe, while also revealing Fletcher’s past transgressions and the source of his bitterness toward authority figures.
4. “The problem was, there were only three saints in the whole deck, and Fletcher had one in his hand. But as Kell laid out his hand, the card in Fletcher’s shimmered and changed from a saint to a servant, the lowest card in the deck.”
This passage reveals the pivotal moment that created Fletcher’s grudge against Kell, showing both the magical nature of their world and the underhanded tactics used in their game. It explains Fletcher’s lingering resentment.
5. “Nothing was off-limits. You didn’t have to win fair. You only had to win.”
This philosophical statement about the game of Sanct serves as a metaphor for Fletcher’s approach to life and business, encapsulating the ruthless pragmatism that defines his character and the darker aspects of this world’s morality.