testsuphomeAdmin

    Stories 167
    Chapters 9,217
    Words 23.6 M
    Comments 0
    Reading 81 days, 23 hours81 d, 23 h
    • Part 13 Cover
      by testsuphomeAdmin In Part 13 of Blood Meridian, the story takes a dark turn as a group of mercenaries, including Glanton, head northward through the harsh wilderness. The group, riding in the cold morning light, has a brutal reputation, and their arrival in town is marked by the display of severed heads and scalps from their violent missions. Their commander, Glanton, leads the men with purpose, while the townspeople, caught between fear and awe, react to the gruesome trophies. Local authorities, including the governor’s…
    • Part 14 Cover
      by testsuphomeAdmin Part 14 of Blood Meridian continues to immerse readers in the stark and unforgiving world the riders inhabit. Their journey northward is marked by relentless storms and torrential rain, setting the tone for a chapter filled with hardships and desolation. As they ride through the barren landscape, nature itself seems to conspire against them, with lightning flashing across the sky and flooding the plains beneath their hooves. This relentless storm serves as a powerful backdrop to their journey, reflecting…
    • Part 15 Cover
      by testsuphomeAdmin Part 15 opens with a group of men, including Glanton, riding north from Sonora at the break of dawn on December 5th, embarking on a journey marked by hardship and violence. Among their number is Sloat, a young boy left behind by a gold train weeks ago. These men travel across the dry, barren Sonoran desert, searching for the elusive Chiricahua raiders. Their path is filled with rumors of their quarry, but they are met with little more than desolation. After a violent encounter near the Nacozari River, they…
    • Part 16 Cover
      by testsuphomeAdmin Part 16 of Blood Meridian unfolds in a stark and unforgiving landscape, where the narrative follows a group of riders making their way across a bleak, snow-covered expanse in the early morning hours. The landscape around them is quiet, with the only signs of life being the constellations like Cancer and Cassiopeia gleaming high in the sky. As they ride through this desolate terrain, they come across abandoned farmlands, where only the skeletal remains of dried fruits serve as reminders of past life. This…
    • Part 18 Cover
      by testsuphomeAdmin Part 18 begins with the early morning departure of a group from the Yuma camp. They set off in the dim light, guided only by the constellations, such as Cancer and Cassiopeia, shining above the vast desert. The group’s goal had been set the previous night, as they had worked alongside the Yumas to plan the seizing of the ferry. As dawn broke, the locals found an "idiot" trapped in a cage, creating a stir, especially among the women at the crossing. Their reaction, however, was not one of shock but of…
    • Part 17 Cover
      by testsuphomeAdmin Part 17 unfolds as Glanton and a group of twenty-one men, along with a dog and an odd cart containing an idiot in a cage, set off from a small town into the vast desert. The whiskey keg, altered to hold whiskey disguised as water, is a crucial part of their journey. As they depart, the idiot, locked away in the cage, cries out hoarsely at the sun, as if pleading for something he cannot grasp. Glanton, now riding in a new saddle, takes charge of the group, while David Brown, positioned at the rear, wrestles…
    • Part 19 Cover
      by testsuphomeAdmin Part 19 of Blood Meridian opens with a doctor unexpectedly acquiring a ferry while making his way to California. He begins to build wealth by mining gold, silver, and jewelry, with the help of two men who assist him in managing the ferry operation. These men, residing on the west bank of a river, have set up a rudimentary fortification to secure their territory. Despite claiming to maintain friendly relations with the local Yumas, the doctor is warned by Glanton, a seasoned individual with a harsh outlook…
    • Part 21 Cover
      by testsuphomeAdmin Part 21 of Blood Meridian portrays a grim and relentless journey through a desolate landscape, where the protagonist, the Kid, and his companion, Tobin, find themselves battling both physical and emotional exhaustion. Despite the Kid’s arrow wound, he persists, fueled by an overwhelming need to escape their harsh surroundings. The expriest, Tobin, is a silent, worn figure, offering little comfort as the two men push forward. Their survival is in question, with their water supply dwindling to dangerously…
    • Part 20 Cover
      by testsuphomeAdmin Part 20 begins with the protagonist, the Kid, and his companion Toadvine making a desperate flight from the Yumas, their only goal to escape through a treacherous, barren landscape. The Kid, despite having an arrow embedded deep in his leg, refuses to stop. His injury does not slow him down, and the pair push on through the desolate plains. The hot sun beats down on them, and their water supply is running dangerously low. As they navigate the harsh terrain of sand dunes and barren stretches of earth, the…
    • Part 22 Cover
      by testsuphomeAdmin Part 22 begins with the protagonist walking through the shadowed streets, his eyes drawn to a lonely and decaying tavern. The scene is quiet and unsettling, and before he knows it, soldiers arrive and seize him. He is soon locked in a cell, where his thoughts grow restless and consumed by the memories of the violent past that have led him here. The actions of his life, filled with bloodshed and loss, are haunting him, and his jailers take notice of his increasingly agitated state. Just as his mind is…
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