testsuphomeAdmin

    Stories 167
    Chapters 9,217
    Words 23.6 M
    Comments 0
    Reading 81 days, 23 hours81 d, 23 h
    • Chapter 10 Cover
      by testsuphomeAdmin Gregor is shocked when Ripred implies that Lizzie, not Boots, is the princess mentioned in the prophecy. Fearing for her safety, Gregor insists on taking Lizzie home immediately, but Ripred blocks their escape, arguing that the rats are guarding all possible exits. Daedalus supports Ripred, revealing that even the laundry room shaft is now dangerous. Gregor realizes sending Lizzie alone is impossible, but Ripred threatens to imprison him if he tries to leave Regalia. Desperate, Gregor protests that Lizzie…
    • Chapter 9 Cover
      by testsuphomeAdmin Gregor rushes to the code-breakers' room after receiving an emergency alert, fearing Boots has been harmed. His mind races through possibilities—whether she was injured, threatened by Ripred, or trapped by the green spider. Upon arriving, he slips on a trail of blood, heightening his panic. Boots appears unharmed but distressed, leading him to discover Lizzie, his other sister, in the midst of a severe panic attack. Gregor quickly shifts focus to calming her, recognizing the signs from past experiences.…
    • Chapter 7 Cover
      by testsuphomeAdmin In Chapter 7 of *Code of Claw*, Gregor is imprisoned in a dark, cold cell after being secretly abducted by Solovet’s soldiers. Overcome with rage and frustration, he struggles against his restraints before freeing himself using his sword. The cell is barren, offering no comfort or means of escape, leaving Gregor to grapple with his isolation and the chilling dampness of his clothes. His anger shifts to despair as he realizes the futility of his situation, with no one likely to notice his absence or come…
    • Chapter 8 Cover
      by testsuphomeAdmin Gregor is furious after Ripred and Mareth reveal his feelings for Luxa to Solovet, fearing she will use this information to manipulate him. He storms out, feeling betrayed and embarrassed, especially since Luxa’s feelings for him are unclear. His anger escalates when Ripred blocks his path, leading to a physical confrontation. Mareth intervenes, pinning Gregor down, while Ripred mocks him. Despite his rage, Gregor eventually relents, realizing his friends are trying to protect him from Solovet’s harsh…
    • Chapter 5 Cover
      by testsuphomeAdmin In Chapter 5, Gregor finds himself in a fierce battle against a group of highly skilled and vicious rats. The fight pushes him to his limits as he relies on his "rager" abilities to defend against their coordinated attacks. Despite the chaos, Ripred, a seasoned fighter, taunts Gregor with sarcastic remarks, distracting him with comments about Luxa and the nibblers' rescue. Gregor struggles to focus, but the rats' relentless assault leaves him no room for error. The tension escalates as Ripred’s words…
    • Chapter 6 Cover
      by testsuphomeAdmin In Chapter 6 of *Code of Claw*, Luxa collapses from severe injuries and illness, prompting Gregor to rush to her aid. Desperate, he cradles her as she coughs up blood, while an Underlander doctor administers medicine. York, Howard’s father and governor of the Fount, arrives, berating the group for allowing Luxa and Howard to remain in their weakened states. He orders them to return to Regalia immediately, and Ares, Gregor’s bat ally, volunteers to transport them. Despite their dire conditions, Luxa…
    • Chapter 4 Cover
      by testsuphomeAdmin Gregor and Ares plunge into the chaotic battleground of the Firelands, where torches illuminate a cavern filled with dust, blood, and the cacophony of war. The air is thick with volcanic ash, forcing Gregor to don a mask to breathe. The scene is gruesome, with blood staining fighters from both sides, and Gregor struggles to reconcile the violence with his mission. Despite the chaos, he searches for Luxa and the Bane, but the dust and masks make identification nearly impossible, leaving him disoriented and…
    • Chapter 3 Cover
      by testsuphomeAdmin In Chapter 3 of *Code of Claw*, Gregor faces a tense confrontation with Solovet, who assigns him two imposing guards to prevent him from leaving. Overwhelmed by his limited options, Gregor chooses inaction, deciding against provoking a fight he might not win. He attempts to feign injury to appear harmless while subtly strategizing how to escape. The guards, Horatio and Marcus, remain vigilant, forcing Gregor to bide his time as he visits the nursery where his sister Boots and the injured mouse Cartesian…
    • Chapter 1 Cover
      by testsuphomeAdmin Gregor, the protagonist known as "the warrior" in Underland prophecies, lies exhausted on the stone floor of a prophecy-covered chamber, still reeling from the volcanic ash and recent battles. Clutching a newly acquired sword, he reflects on how the Underland—a war-torn world beneath New York City—has consumed his life. The prophecies, carved centuries ago by Bartholomew of Sandwich, foretell his role in the conflict. Gregor insists on reading the latest prophecy alone, anticipating its grim contents,…
    • Chapter 2 Cover
      by testsuphomeAdmin In Chapter 2 of *Code of Claw*, Gregor is eager to rejoin his friends in the Firelands, but Mareth, a soldier, stops him, emphasizing that wartime demands discipline. Mareth reveals that Solovet, previously disgraced for weaponizing the plague, has been reinstated as head of the Regalian army due to her strategic ruthlessness against the rats. Gregor is outraged, arguing that her past crimes should not be overlooked, but Mareth insists orders must be followed. The chapter highlights Gregor’s internal…
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