testsuphomeAdmin

    Stories 167
    Chapters 9,217
    Words 23.6 M
    Comments 0
    Reading 81 days, 23 hours81 d, 23 h
    • Chapter 19 Cover
      by testsuphomeAdmin In Chapter 19, Lizzie and the code team make a breakthrough in deciphering the rats' communication. Lizzie deduces that the code relies on a fixed set of letters—G, O, R, and E—while the rest follow a simple shift cipher. The team tests the system successfully, translating a message about diggers arriving near Regalia. Their success sparks a jubilant celebration among the group, with characters like Reflex, Daedalus, and Heronian expressing their joy in unique ways. Ripred, however, insists on secrecy,…
    • Chapter 20 Cover
      by testsuphomeAdmin In Chapter 20, Ripred takes charge of the code team’s safety as the threat of rat invasion looms. He orders the group to split up: Min, Reflex, and Luxa head to the war room; Lizzie, Daedalus, and Heronian remain to destroy evidence; and Gregor, Hazard, Boots, and Temp are sent to the prophecy room with Nerissa. Gregor protests, wanting to join the fight, but Ripred insists he’s unfit for battle due to his injuries. The group reluctantly follows orders, with Gregor worrying about Lizzie’s exposure to…
    • Chapter 18 Cover
      by testsuphomeAdmin The chapter opens with Gregor and Howard hearing the eerie sound of rats scratching on stone surfaces, a tactic reminiscent of Ripred’s earlier ploy to intimidate Gregor’s family. Gregor admits the noise unsettles him, and Howard confesses his own fear, though they rationalize it as psychological warfare since the rats cannot breach the palace. Gregor, recovering from a rib injury, insists on returning to the code room despite the chaos in the High Hall, where wounded Underlanders are strewn about. As…
    • Chapter 17 Cover
      by testsuphomeAdmin The chapter opens with Gregor witnessing the brutal onslaught of rats attacking humans in Regalia. The rats mercilessly slaughter civilians, many of whom are defenseless, while the Regalian army shifts focus from combat to rescue missions. Ares, Gregor’s bat ally, saves two children just as their mother is killed, delivering them to the High Hall. Despite his severe injuries, Gregor urges Ares to continue helping others, though he himself is in excruciating pain and unable to call for aid. The chaos…
    • Chapter 16 Cover
      by testsuphomeAdmin Gregor wakes up overwhelmed by the weight of impending war, his mind clouded with uncertainty. Ripred clears the room, leaving only the code team, and instructs Gregor and Luxa to meet him at the city wall in half an hour. Sensing the gravity of the situation, Gregor interprets the time as a chance to say goodbye. He leads Luxa to the deserted museum, seeking privacy amidst the chaos of the crowded palace. There, they share a quiet moment, flipping through photos from Hazard’s birthday party, their…
    • Chapter 15 Cover
      by testsuphomeAdmin Gregor struggles with guilt and moral conflict after killing the moles, realizing they may have been justified in their fight against the humans. Wounded and drugged, he grapples with the idea that he might be on the wrong side of the conflict, unlike his previous battles where he felt morally clear. The weight of his actions leaves him emotionally drained, and he seeks solace in pain medication to numb both physical and emotional pain. His internal turmoil highlights the complexity of war and the blurred…
    • Chapter 13 Cover
      by testsuphomeAdmin Gregor and Ares arrive at a crowded arena turned refugee camp for mice displaced by the Bane’s attacks in the Firelands. The space reeks of sickness and overcrowding, with makeshift stations for food and medical care. Hazard, a young boy, is tasked with reuniting mouse pups with their parents, aided by Gregor’s loud voice to call out names. The emotional scene highlights the chaos and desperation as parents scramble to claim their children, though some pups remain unclaimed, hinting at the tragic toll…
    • Chapter 14 Cover
      by testsuphomeAdmin In Chapter 14, Gregor encounters a sudden and terrifying threat when massive claws erupt from the ground, nearly striking him. Initially fearing the Bane, he quickly realizes the claws belong to enormous, unfamiliar creatures. These animals, with their dark fur, powerful tails, and rose-colored, tentacle-rimmed blossoms where their noses should be, resemble star-nosed moles but are far larger and more formidable. Gregor recalls a childhood memory of rescuing a small star-nosed mole, which fills him with…
    • Chapter 11 Cover
      by testsuphomeAdmin Gregor struggles with the weight of his impending mortality, a reality he has tried to avoid but now confronts head-on. Despite his fear, he resolves to keep moving forward, finding solace in the shared resolve of the Regalians, who also face the grim prospects of war. Their collective determination makes him feel less isolated, though it does little to ease his dread. Seeking body armor as instructed by Ripred, Gregor heads to a bustling armory, where the atmosphere reflects the urgency of preparation for…
    • Chapter 12 Cover
      by testsuphomeAdmin Gregor is furious when Solovet orders him to undergo additional training, seeing it as a humiliating dismissal from battle. Despite his protests and insistence on his combat skills, Solovet and Ripred undermine his confidence, suggesting his past missions were more about supervision than capability. Gregor nearly loses his temper but restrains himself after a subtle warning from Perdita. He realizes their criticism was a test of his self-control, which he barely passed. The exchange leaves him frustrated,…
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